

# Joystick event string for pausing the emulator # Joystick event string for taking a screenshot # Joystick event string for advancing the save state slot # Joystick event string for loading the emulator state # Joystick event string for saving the emulator state # Joystick event string for switching between fullscreen/windowed modes # Joystick event string for stopping the emulator # SDL keysym for pressing the game shark button # SDL keysym for advancing by one frame when paused # SDL keysym for temporarily going really fast # SDL keysym for muting/unmuting the sound # SDL keysym for speeding up the emulator # SDL keysym for slowing down the emulator # SDL keysym for advancing the save state slot # SDL keysym for loading the emulator state # SDL keysym for saving the emulator state # SDL keysym for switching between fullscreen/windowed modes # Mupen64Plus CoreEvents config parameter set version number. # Duration of SI DMA (-1: use per game settings) # Modify the default count per scanline(-1 or 0=Game default) # Use alternate VI timing (-1=Game default, 0=Don't use alternate timing, 1=Use alternate timing) # Disable speculative precompilation in new dynarec

# Force number of cycles per emulated instruction # Delay interrupt after DMA SI read/write SharedDataPath = "/opt/retropie/configs/n64"

# Path to a directory to search when looking for shared data files If this is blank, the default value of $/save will be used # Path to directory where screenshots are saved. # Save state slot (0-9) to use when saving/loading the emulator state # Activate the R4300 debugger when ROM execution begins, if core was built with Debugger support # Increment the save state slot after each save operation # Disable compiled jump commands in dynamic recompiler (should be set to False) # Use Pure Interpreter if 0, Cached Interpreter if 1, or Dynamic Recompiler if 2 or more # Draw on-screen display if True, otherwise don't draw OSD # Mupen64Plus Core config parameter set version number. # Audio Output Frequncy mode (when NATIVE_MODE=false): 0 = Rom Frequency, 1 ROM Frequency if supported (HDMI only), 2 = Standard frequency Rom Frequency, Force output frequency # Frequency which is used if rom doesn't want to change it # This file is automatically read and written by the Mupen64Plus Core library Just for the sake of completeness, I've put my mupen64plus.cfg and InputAutoCfg.ini below. I'm using RetroPie 4.4.1 and it is working for me but I am using only one PS4 Wireless Controller and nothing else. My current InputAutoCfg.ini looks like this: However, I'm using Attract Mode with 4 DragonRise controllers and whenever I switch to emulationstation, things get a bit hairy, so I was hoping someone might provide me with the contents of their configuration please. I'm using mupen64plus-GLideN64-highres and from the wiki it sounds as though if I set up the PS4 controller in emulationstation, it should automatically provide me with the settings. I'd be very grateful if someone could please provide me with a copy of their InputAutoCfg.ini with PS4 wireless controller settings.
